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Release notes

Restock & Roam Changelog

Active

Hytale • Latest version 1.1.0

Changelog version 1.1.01.0.1 → 1.1.0 • October 17, 2026

Changed

  • Requires Hytale 0.7.0 or newer
  • Turnaround explains why it stopped: interrupted trip, trip started at another base, claim denies chest access, or another player using the base
  • Base links fail early with a clear reason: no primary yet, primary already linked, chest farther than 16 blocks, or base full (17 chests)
  • Number and role fields say the allowed range instead of failing silently
  • Deleting a base also clears the trips on it and says how many. No items move
  • Kits mark items that a game update removed
  • Faster trip lookup when a player joins or opens Trip status
  • BetterClaim check is cached and blocks the turnaround if the check itself fails

Fixed

  • Expedition Ledger could be claimed twice when the first one was in the backpack or another section
  • Claiming the Ledger again right after the first claim now says you already have one; a 60 second cooldown applies only when it is gone
  • Guests could be added twice, and the owner could be added as a guest
  • Removing a guest left their kit selection and trip on that base
  • Abandon trip showed a success message when there was no trip

Removed

  • Unused legacy menu page left over from 1.0.0
Changelog version 1.0.11.0.0 → 1.0.1 • September 15, 2026

Changed

  • Reduced repeated inventory counts during supply restocking
  • Improved linked-chest distance and interaction timing calculations

Fixed

  • Transfers are validated before a trip is marked as interrupted
  • Turnaround stops safely when no linked chest is accessible
  • Recovery state is preserved if trip data cannot be saved after items move
  • Missing active kits now show a clear message instead of silently stopping
Changelog version 1.0.00.0.0 → 1.0.0 • September 8, 2026

Added

  • Restock & Roam GUI (/eprep, /expedition, /restock, /rr): Overview, Kits, Base, Chest rules, Trip status
  • Expedition Ledger: claim for free from Overview; secondary action opens the same menu; cannot be crafted
  • Personal kits (up to 12): hotbar, armor, utility, tools, inventory, and backpack slot layout, plus optional supply totals
  • Linked chest base: one primary per player, extra chests within 16 blocks, guest invites
  • Chest roles SUPPLY, LOOT, BOTH with priority and item: / category: / resource: filters
  • Crouch + interact on a linked chest: first use prepares the kit and snapshots the trip; later returns deposit only items gained since departure, then refill
  • Overflow stays on the player when a chest is full; Trip status lists pending items
  • Optional BetterClaim check on linked-chest interact
  • Config mods/durkz_RestockAndRoam/config.json (checkForUpdates, default true)